![]() Asset groups contain the base assets that are used to create the content, like models, or visual effects or combinations of different things. A package can contain any type of content supported by the simulation, for example aircraft, scenery or missions and these are defined by adding one or more Asset Groups to the package. As such it is really a continuation of the SDK Overview page and, if you haven't read that yet, then we suggest you do that now then come back to this page and continue.Īdd-ons for Microsoft Flight Simulator are developed in the form of Projects, and a single project will have one or more independent packages within it. This section of the SDK documentation is designed to give you an insight into the different tools available to you as well as other important information about how to use the SDK to create your Microsoft Flight Simulator add-ons.
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